Keep It Up
Contestant using only their breath must keep feathers afloat for 60 seconds.
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REQUIRED ITEMS
1. Prior to game start, contestant stands holding two feathers. An audio cue will signal the contestant to release the feathers.
2. Clock will start once both feathers are released by contestant.
3. If feathers clump together for longer than five seconds, the game will be reset.
4. If a feather touches or goes beyond the railing surrounding the stage, the game is over, resulting in failure.
5. A feather briefly touching a player’s face will be permissible, but any other contact between a player’s body and the feather will result in failure.
6. To complete the game, contestant must use only his or her breath to keep both feathers from touching the ground for the entire 60 seconds.