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Welcome
Jun 21st, 2010 by admin

Good Time Entertainment & The Karaoke King Show is now offering Minute To Win It Games for your next event!  Book us for your next company event, school carnival / fundraiser  or any event and we can incorporate these games in to your program.  all necessary items are included at no extra charge*  All games will be administered by your Emcee Kyle Brown.  Prizes provided by you.  Watch and play the games online and come out to the Karaoke King Show and take your chance.

Support independent publishing: Buy this book on Lulu.

*No extra charge on events at full price.  if your event is less than full price there may be a small fee to cover product needed for game
What to Play this week 6 24/25 2010
Jun 24th, 2010 by admin

This week we will play a few games from the list below.  click on the game from the list on the left, watch the video and get ready to play.

Join us at Tomi’s Cowgirl Cafe 1440 Weedpatch Hwy Bakersfield, Ca 93307  7p to 10p

  • Noodling Around
  • Paper Dragon
  • Separation Anxiety
  • Stack Attack
  • Nutstacker
  • Bottoms Up
  • Breakfast Scramble
  • Caddy Stack
  • Cantagious
  • Defying Gravity
  • Egg Roll
  • Extreme Hanky Panky
  • Johnny Applestack
  • Keep It Up
  • Nervous Nelly
Worm Diving
Jun 23rd, 2010 by admin

Worm Diving
Worm Diving – Last Man Standing Version
With a fishing pole, contestant must retrieve 1 pretzel out of a fish tank using only a wet gummy worm at the end of a fishing line. The contestant who fails to complete the challenge or is the last contestant to complete the challenge will be eliminated.

1. Prior to game start, contestant holds fishing pole and prepares gummy worm by getting it wet and sticky, and then stands in designated start zone with fishing pole in one hand.

2. Once game begins, contestant may hold two hands in the designated area of fishing pole to maneuver the worm into a bowl filled with pretzels.

3. If the string winds around the pole at any time, contestant must unwind string before continuing game. Contestant may use hands to unwind it only when there is no pretzel on the worm.

4. Contestant may not move hands outside the designated zone at the base of the fishing rod during an attempt. If contestant’s hands move outside that zone during an attempt, that attempt will not count.

5. Contestant’s foot may not cross the foul line. If contestant’s foot crosses the foul line, the attempt does not count and contestant must bring rod back to the start position and begin another attempt.

6. Contestant may re-wet a worm at any time using his/her mouth.

7. To complete the game, contestant must have successfully retrieved a pretzel from the fish bowl and placed it in his/her mouth. The contestant who fails to complete the challenge or is the last contestant to complete the challenge will be eliminated.

8. Intentional interference with the other contestants in any way may result in disqualification and elimination.

a. If two or more contestant fishing lines become entangled, those contestants may use hands to untangle the lines and resume play.

9. In the event of a tie, all contestants involved in the tie will be reset and will play additional round(s) until a winner is determined.

REQUIRED ITEMS

  • Fishing rod with string holding a gummy worm
  • Fishbowl with pretzels
Whippersnapper
Jun 23rd, 2010 by admin

Whippersnapper
Contestant must use a towel that is affixed to the floor to propel a ping-pong ball into a container which is 15 feet away. The contestant must place one ball at a time on the towel and pop the towel to launch the balls toward the bucket.

1. Prior to game start, contestant is standing next to towel with hands at sides.

2. Once game begins, contestant may place first ping-pong ball on the towel.

3. Contestant may only grab, place, and “toss” one ping-pong ball at a time.

4. Contestant may only “toss” balls in designated manner and may not use any other method to toss balls.

5. Contestant may place ping-pong ball anywhere on towel.

6. Ball may bounce before entering bucket.

7. To complete the game, contestant must get one ball to stay inside the container within the 60-second time limit.

a. Any ball released from the towel within the 60-second time limit may count toward completion of game.

REQUIRED ITEMS

  • 1 towel
  • 1 ping-pong ball
  • 1 bucket
Wheel of a Deal
Jun 23rd, 2010 by admin

Wheel of a Deal
Contestant must place 20 playing cards (four kings, four queens, four jacks, four 10′s and four aces) on five tables set in a circular pattern on the stage. The contestant will grab one card at a time from a central table. Once they determine what the card is, they will run and place that card on one of five tables. Each of the five tables must have four-of-a-kind to complete the game.

1. Prior to game start, contestant must be in a standing position with hands at sides and next to the center table. All cards are to face down individually on the table.

2. Once the game begins, the contestant will select one card and must place it face up on any table they choose except the center table.

3. Contestant must continue to turn over and then place only one card at a time and may only have one card in his or her possession at a time.

4. If a contestant turns over more than one card (without first placing), or holds more than at a time the game is over, resulting in failure.

5. Cards must be placed four-of-a-kind (four kings on one table, four queens on another table, etc.) on any of the tables selected by the contestant.

6. If a contestant throws a card at a table and the card falls on the floor, the contestant must place that card on the correct table before advancing to the next card selection.

7. Cards must be placed face up on the podiums.

8. To complete the game, the contestant must place all 20 cards grouped four-of-a-kind face up on the five tables within the 60-second time limit.

REQUIRED ITEMS

  • 20 cards
  • 1 podium
What a Racquet
Jun 23rd, 2010 by admin

What a Racquet
Contestant must use a tennis racquet positioned between the legs to move a gumball on the webbing from one spot to another without using their hands.

1. Prior to game start, contestant places the tennis racquet handle between their legs (above the knees) and places a gumball in the designated start zone.

2. Once game begins, contestant may only hold racquet between legs (above the knees) while moving the gumball toward the designated end zone.

3. Hands may only touch the body on hips or above.

4. While attempting to move the gumball, contestant may not touch the racquet or gumball with any body part except where it is being held between the legs.

5. If at any time the contestant drops the racquet, or the gumball falls off of the racquet, the contestant may pick up the racquet and/or a new gumball and place them in the starting positions before continuing the game.

6. To complete the game, contestant must get the gumball into the designated end zone within the 60-second time limit and it must remain there for three consecutive seconds.

REQUIRED ITEMS

  • 1 gumball
  • 1 tennis racquet
Whack Job
Jun 23rd, 2010 by admin

Whack Job

An eight-ounce glass is filled halfway with water then covered by a standard pie tin. A toilet paper spool stands vertically in the center topped by a single raw egg. Using a standard kitchen broom, the contestant must create a perfect spring action to hit the tin, allowing the egg to drop freely into the glass. Contestant must complete 12 out of 15 attempts

http://www.karaokekingshow.com/minute-to-win-it/wp-content/uploads/2010/06/Minute%20to%20Win%20It%20-%20Games%20-%20Whack%20Job.flv

1. Prior to game start, 15 egg towers (glass half filled with water, TP roll, pie tin, egg) will be set up and contestant will be holding a broom.

2. Once game begins, contestant starts from the left side of the table facing out.

3. Using the broom as demonstrated, the contestant must begin removing pie tins to drop eggs into glasses.

4. The entire egg must land in glass to count.

5. Contestant may not make direct body contact with egg towers.

6. To complete game, contestant must get 12 out of 15 eggs to land in the glasses within the 60-second time limit.

7. Any broom released within the 60-second time limit may count towards game completion.

REQUIRED ITEMS

  • water
  • 1 glass
  • 1 pie tin
  • 1 toilet paper roll
  • 1 raw egg
  • 1 kitchen broom
Wet Ball
Jun 23rd, 2010 by admin

Wet Ball
Using a spray bottle, squirt water at a balloon moving it upwards through the air and into a trash can.

1. Prior to game start, contestant picks up a balloon in one hand and a spray bottle in the other, then stands in designated start zone.

2. Once game begins, contestant may release the balloon into the air and start spraying water at the balloon, propelling it towards the trash can.

3. If the balloon hits the ground, it’s out of play. Contestant may pick up this balloon and reuse it, or pick up a new balloon on another attempt from the start zone.

4. If contestant’s body or the water bottle touches an airborne balloon after its release, the attempt will not count.

5. Contestant must get one balloon into the trash can from the designated start zone.

6. Contestant may not cross starting line before releasing the balloon or the attempt will not count.

7. Balloon must remain in trash can to score. If a balloon bursts inside the trash can, the balloon will still count as a score.

8. To complete the game, contestant must move one balloon through the air and into the trash can using only the water from the spray bottle within the allotted 60 seconds.

9. Any balloon that breaks the plane of the top of the trash can within the 60-second time limit may count toward completion of game.

REQUIRED ITEMS

  • Container with 3 inflated balloons
  • 39-gallon trash can
  • 1 high power spray bottle filled with water (plus a backup)
Tweeze Me
Jun 23rd, 2010 by admin

Tweeze Me
Contestant uses tweezers to pick up a Tic Tac and carefully maneuver it through an upright tennis racquet without knocking over the racquet or a tennis ball balanced on top of the racquet. Contestant must complete three out of five stations.

1. Prior to game start, contestant will be at designated first station with hands at sides and selected tweezers in hand.

2. Once game begins, contestant using only the tweezers may pick up the first Tic Tac.

3. Tic Tacs may only be handled by the contestant using tweezers.

4. After a Tic Tac has been successfully dropped into the glass, the tweezer must clear the zone and the racquet and ball must remain in place for three consecutive seconds.

5. Tic Tac must remain in the receiving glass to score.

6. Contestant may not touch the frame of the tennis racquet or the glass with body or tweezers.

7. If contestant drops a Tic Tac at any point they may reuse that Tic Tac or get another one from the Tic Tac bowl.

8. To complete the game, contestant must transport a Tic Tac through the designated zone of a tennis racquet and into a receiving glass without knocking over the racquets or knocking off the tennis balls, in three of the five stations within the 60-second time limit.

9. Any Tic Tac released from the tweezers within the 60-second time limit may count towards game completion. Tweezers must clear the zone and the racquet within the 60-second time limit for Tic Tac to count toward completion.

REQUIRED ITEMS

  • 1 tennis racquet
  • 1 tennis ball
  • 1 tweezers
  • 1 glass
Triple Pong Plop
Jun 23rd, 2010 by admin

Triple Pong Plop
Contestant must successfully get five ping-pong balls into a fish bowl by bouncing the balls on a line of three plates beforehand. The plates are 1′ apart rim-to-rim and the fish bowl is 10″ from the plate rim.
1. Once game begins contestant may grab first ping-pong ball.

2. Contestant may only use one designated hand to release all ping-pong balls and may only release one ping-pong ball at a time.

a. If a ball remains on a plate, the contestant may remove it before continuing.

3. Upon release of a ball it must bounce on all three plates in succession without touching the ground before landing into the fishbowl to score.

4. To complete the game, all five balls must remain concurrently in the fishbowl within the 60-second time limit.

a. Any ball released from the hand within the 60-second time limit may count toward completion of the game.

b. Contestant may not reposition plates or fishbowl.

REQUIRED ITEMS

  • 3 x 11 inch plates
  • ping-pong balls
  • 1 fishbowl
Tipsy
Jun 23rd, 2010 by admin

Tipsy
Contestant must balance three 12-ounce cans on their beveled lower edges. It is impossible to balance a full can like this, therefore the contestant must first drink from the can. The contestant must balance a total of three cans to successfully complete the challenge.
http://www.karaokekingshow.com/minute-to-win-it/wp-content/uploads/2010/06/Minute%20to%20Win%20It%20-%20Games%20-%20Tipsy.flv

1. Prior to game start, contestant will have three unopened cans on three podiums.

2. Once game begins, contestant may open first can but may not alter the can in any other manner.

3. Contestant may only pour contents of can into mouth.

a. Contestant may not spit, dribble or discard liquid once content is poured into mouth.

4. If contestant drinks too much from one can, they may grab a back-up can and begin a new attempt with that can.

5. A contestant must grab a back-up can and begin a new attempt if:

a. A can falls on its side

b. Falls off the table

c. Liquid spills out during a fall

6. Contestant may not put any liquid back into the can.

7. To complete the game, all three cans must be balanced freestanding within the 60-second time limit and must remain concurrently balanced freestanding for three consecutive seconds.

REQUIRED ITEMS

  • 3 soda cans
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Good Time Entertainment

LEGAL DISCLAIMER
Thanks for visiting our un-official site of Good Time Entertainment "Minute To Win It." game pages. Some of the challenges you see on this site may be physically challenging, so please talk to your doctor before trying them, and don't do any that you think may not be safe for you. If you do try them, please make sure you are in a controlled environment with proper safety measures in place. Anyone practicing or playing the challenges as shown on this site, or with modifications, does so at his / her own risk. Materials provided on this site are intended for educational and entertainment purposes only. Instructions and Blueprint videos on this site are provided for practice and entertainment purposes only.

Games played on the show are subject to rules provided to contestants and game levels may vary depending on quantities, distances or other considerations required for successful completion.

All rights reserved. Some copyrights, photos, icons, videos, trademarks, or other commercial symbols that appear on this post are the property of the respective owners and provided for educational purposes only.